Week 2

I decided to stay behind in town to try and figure out the meaning of my master’s last words while the rest of the group went to go and help the townspeople of Greenblade from petty bandits. Who cares about petty bandits when you’re on a mission from god! I decided that just trying to look around and investigate wasn’t leading me anywhere and so I deided to ask te leader of the town if he had heard anything. Why should I have bothered asking a stupid dog anything, I would’ve gotten a better answer from a sheep! They had no worthwhile information and said the gem was nothing but myth.

I then decided I should go and help out my comrades, especially the worthless ranger since he really hasn’t been effective in combat, they might need my strong sword arm. The leader sends Jack, another shifter dog with me to help me track my comrades. We eventually come upon a keep after a long journey and find dead bodies strewn all over the place, surprisingly the shifter ranger or the strange druid are not among the dead. I decided it was best to move as quietly as I can and to dart in and out of the shadows lest I come across something that was able to kill them all off. Suddenly, I heard the din of battle. I crept along the wall to see the shifter standing at the rear, being ineffective as usual, but not the rest of the party. I decided to abandon being stealthy and move into the combat, but I would have to somehow get through areas where the goblins were to be able to attack them. I then run, bounce off a wall, tuck and roll, do a hand spring jump over one goblin, then kick off the wall to land behind the other goblin to help out Darshan, since he somehow was in the middle of being attacked by filthy goblins. Once again, I saved his butt, something which I have gotten quite used to. Darshan also warned me of a creature called a bugbear that I guess was their leader. I call upon the Silver Flame to guide Darshan’s attack on the goblin in front of me to kill it quickly and then I head off in pursuit of the bugbear. Eventually Thagnar catches up to me and all I hear from him is you killed my bear. I guess the bugbear had killed his pet bear. I think I can make a worthy avenger out of him yet! We give chase to the pitiful creature only to find that Jack had killed him by the entranceway. We then meet up with the rest of the group and continue exploring the towers.

We came to a doorway and Cletus, with his dog like hearin was able to hear voices from behind the door. He and I decide to make our way into the room stealthily to figue out a plan. Finally Cletus is becomming useful for a change! Maybe under my guidance, I can help him become more useful and intelligent, instead of the simpleton he is…maybe. We eventually make our way up the stairs and we start to formulate a plan, when Darshan and Thagnar suddenly decide to enter the room and cause enough commotion to stir the 3 humans that were plaing cards at the table. Me and Cletus acted quickly and teamed up on the leader of the humans, a person wearing chainmail. I swore my oath of enmity upon him and we quickly dispatched him and then we killed off the other two worthless adversaries. I was hoping for more of a challenge from the guy in the chainmail, unfortunately I was quite unimpressed with him. We then went through the rest of the towers, finding nothing until we came to a set of doors in the courtyard. When we opened the doors, some stupid wizard affected myself, Thagnar, and Darshan with some sort of spell that dazed us. I eventually shook it off, but not before Darshan slew the human with the chainmail and a halberd. We quickly mopped up the other two humans and the cowardly wizard asked us to spare his life. I then threatened this pathetic piece of crap into revealing where they had hid their ill gotten loot and he also told us of where he had other items as well, if we would spare his life. Thankfully Darshan decided to bring him in for justice. I would’ve just killed him right there a he stood as just punishment, but Darshan likes to uphold laws and what-not. Sometimes laws need to be bent to make things right and especially when the only real laws and edicts come from the Silver Flame! Everything else is just mortal law and can be circumvented if the need arises. But back to the subject at hand, I think I literally scared the shit out of the wizard for I smelled the smell of shit and urine. Job well done on my part! We then headed back to the town with a car load of the town’s stuff and the wizard and turn them over to the mayor of the town. I wanted to show them how to really get vengeance on the wizard by using torture, but Darshan brought up a good point in why should I teach these dogs a new trick.

Week 2
Psalms of the Silver Flame

Darshan 1:0 Harsh is thy land of eberron. Stricken I am of disease by vermin. May the Glory of the Silver Flame bestow upon me mercy from my ailment. Praise be thy Flame.

Darshan 1:1 To town we finally arrive, but ho do I feel the disease run its evil tendrils throughout my weakened flesh. At this town our shifter comrade, Cletus, fulfulls some of his duties, as shifters go I trust this one, why? I do not know, but by the Flame I tell you he is an honorable and just one, possibly, the very few out of soo many that are soo wrong. But I digress, We end in this town for now and rest. Praise be thy Flame.

Darshan 1:2 Little is known of the gem, my good comrade, Quentin, is dedicated in his duty, but must learn patience, but when one such as I that never dies, what is time? A human life flickers as a candle and then it is forever gone, as no two flames are alike. The locals are disturbed, good townsfolks are leaving due to banditry, lawlessness, and old fashioned unknown beasties howling in the night. It is my duty, NO MY SWORN DUTY TO BRING LAW TO THIS TOWN. So off we go to the shifter farm. Praise be thy Flame.

Darshan 1:3 At this farm I investigated using the lastest advancements in evidence gathering as taught to my by Master Inquisitives’ within House Medani, but to no avail, simply tracks that lead out into the forest, and so we travel on and on and on. I finally break this fever with the aid of the heathen shaman, I like this shaman, thagnar, he is a good man, though misguided in praying to simple spirits compared to the biblical power of the Silver Flame, quenching evil wherever it is found, but to each his own. and so we go… Praise be thy Flame.

Darshan 1:4 Tricked the foolish and greedy bandits within the first tower and at the gate by simply using their own greed against them, evil is soo foolish. We travel on and on slaughtering what we find, from humans to goblins and bugbears, surprisingly, for a fellowship of varied philosophies, race, and powers, we surprisingly work well. Praise be thy Flame.

Darshan 1:5 Finally to the end, the last remnant. A human warrior with a halbard and his wizard comrade foolishly face us. They are mightly dispatched. The foolish wizard chose to surrender instead of falling upon Quentins’ blade, as I said before, I SHALL BRING LAW!!! and so the bandit wizard was hung by the neck until dead—So is the LAW!!! Prais

Cletis’s Summary from week 2

After an extended rest, Targus called Cletis in for a short talk. “On this successful mission I will grant you three days to do as you please before you have to report back to me,” Targus said. A short time later Cletis headed to the tavern to see what the others were up too. Upon talking to everyone, a wounded farmer hobbles in and clasped to the floor. Within seconds the man was surrounded with wondering eyes asking him what happened. The farmer whispers, “These bandits ran-sacked my farmer and I ran as fast as I can to run over here to see if there was anyone that can help.” An out roar of angry townsfolk began to gear up and begin to head down to the farmer. Suddenly with no hesitation, Darshan spoke out with words of encouragement and said “let the more experience track down these evil bandits.” After a few moments the angry townsfolk calmed down and let Thagnar, Darshan, and the Cletis, look into this problem.

We made our way to the farm and investigated the area. With the discovery of tracks, we began to follow them. Six hours later, we came upon a tower. With discussion, the best way to enter was through the front. Once we approached the door a voice asked “who goes there”, with quick thinking Darshan said we are lonely travelers looking for food and water. After agreeing to pay money for the food the doors opened. When we enter the tower there was two guys with chainmail and two guys with leather armor standing there. One asked for the gold up front and the fight was on. With a few rounds of battle we were able to kill them. Then we continued on exploring the tower until we came to this corridor with three doors. The first one down the corridor was Cletis followed closely by Thagnar and Darshan, as soon as we walked a few feet down the corridor a snarling Bugbear stepped out of the farthest door.

the bugbear with his glaring eyes started towards Cletis and with the longbow in hands he decided to fight with melee weapons, so with no hesitation Cletis dropped his bow and unsheathed his two weapons. With the party’s great melee and range expertise the Bugbear was shaken. To our surprise three goblins came out of the door beside us and started to attack. A few rounds passed and the Bugbear is so injured that he runs out the door from which he entered. With his short absents, Quentin enters the fight easily we defeat these weak goblins. Then Quentin and Thangar run after the Bugbear only to find him lying dead beneath our guide’s feet. After searching we head out, shortly after that we approach a wizard and a human wielding a halberd. Within moments, we defeated the human and the wizard surrendered.

Week 1
Campaign blog

Week 1:


Sergio = Quentin, Human Avenger of the Silver Flame

Scott = Cletis, Shifter Ranger

Tom = Thagnar, Human Shaman

Angel = Darshan, Deva Cleric of the Silver Flame


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